AUDIO RT: I Ship audio through internet
without delay, on time real
A simple and effective form of
to send audio without delay through wit internet to wit
- It allows return of audio
- Up to 320 kb/s
of quality, depending on the ascent speed of their it lines
of internet.
- Automatic disconnect and
activation of the player if some cut takes place.
- Delay
near to 0.5 seg.
- It requires opening of a port
It has a SERVANT integrated in
the player to receive the connections and the audio one, without
that there is nobody in the studies, any operator.
-IT DOESN'T REQUIRE NEITHER APPARATUSES NEITHER HARDWARE
ADCIONAL, single card of audio
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We recommend:
Card player + trajeta predetermined windos recording and reproduction are the same one, for easier configuration
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TO CONFIGURE A PC TO SEND CONNECTIONS
RT
In Windows seen, those
options of selecting cards should become manual, they cannot be carried out
automatically, we should leave selected the canal of recording of the card that we will use manually for
to send the audio one.
We have noticed that some sound blaster can take place
sounds type clacks, consult with support if it happens.
1
we go to wit.conexiones.audio
tx.configuración
Once
we are we find the following screen:
Audio Play: let us put the card
,for the one that want to receive the RETURN, return of audio, alone works
in Windows xp.
Audio Rec: let us put the predetermined card
of Windows and of the wit player.
We select the line that we want then for I ship
of audio, it lines in, all that is heard, etc. The
advantage of using the predetermined card of recording of Windows, is that
we will be able to see the levels of audio in the master of the wit.
Protocol: let us use protocol UDP, it is that us
it offers a better transmission quality, the option TCP it is included for cases
special.
Puerto: uses the port to receive the audio one,
we can choose the one that want, we SHOULD
REDIRECCIONARLO AND to OPEN IT in the ROUTER, as when we make streaming of audio for Internet.
Volume rec: it is the level of volume of the selected channel of the card of audio
for the I ship of audio.
Format
connection: it is the
sound quality with which will emit, have encuenta
the speed of ascent of our internet connection.
Format return: it is the quality of audio that will send to the return,
we recommend to use a quality low monkey, for not saturating the you line of Internet and to reduce the consumption. When sending us
audio, this option doesn't affect us.
Maximum
clients:
clients' number that
they can be connected us, in our case we put 5, BECAUSE this option is
for emisiónes in CHAIN, there is ANOTHER MANUAL FOR THIS AND
it doesn't have importance when audio recibibimos.
Car Server: this option is so that when you
open the player it is already activated the wait SERVER of
connections and let us don't have to make it manual.
Activate
Server audio send: this option leaves it RECALLED, blank, it is
for chain connections.
2
Now we go to wit.conexiones.audio
RT.conexiones
To create a connection we give to the one +
Nombre: any name that we want for that
connection
IP:
User: names of user (alone if
we have the option of countersigns activated in the wait Server)
Password: the countersign (alone if we have the
option of countersigns activated in the wait Server)
Protocol: It should be the one
same that has the Server that is in wait, let us use UDP, default.
3
TO SEND AUDIO
We go to the player
If we pulse
in the button of the red circle, we are opened the screen of sending audio:
1: screen of information
2:
we select the connection
3:
we select the quality of audio
Activate: if we pulse in it activates us
we connect, it will become green
Audio: we send audio toward the other pc
Return:
we listen the return of audio
Car active Publi: . it disables the car of publicity
of the player of the pc to the one that
we have connected ourselves, in green, the car of the publi marked estña, in red recalled.
Cs: ships a command of
stop to the pc to which connect ourselves, that is to say the next puts on a stop so that it doesn't leave nothing else after
what is reproducing, and we pulse this way
the audio one, to send audio and to square the entrance.
Send player play: when pulsing audio, then our player begins to reproduce, to synchronize the I ship of audio.
Vol:
level of the audio one that we are sending.
4:
there we will see that it is reproducing the player from the pc to which there are us
connected, the bill to after and that there is in the next, we will also see the
hour of the publicity, we will know this way to that hour
we can suffer a cut. If the publicity is in car, the wit
of the power station it would cut us, it would put the publicity and
it be connected us again.